For about two years
I’ve explored TALKING as a feature, process/methodology or aim in the art I’ve
been creating. This is because most of the art I make is about community,
connection, cooperation, new social economies and democracy, and
curiosity/adventure. For all these things to progress, I’ve always thought
talking and speech was the most influential activity.
But recently I’ve been
feeling uncomfortable about putting such an emphasis on talking as a community
or social game-changer. This is for two reasons:
1)
because I
am shy in my clarity of opinion in front of speculative or unknown audiences
(even though I know what I think and have strong opinions)
2)
I have a
chronic fear of being the centre of attention in formal or responsible
situations
I know that talking is
the most accessible and democratic platform on which to create change and
learn, but I think I am being hypocritical in assuming that talking should be
the method and aim of social art projects – because I can’t do it!
What I actually think
(and I’ve been kidding myself until now) is this:
Successful
and democratic communities have multiple members. All members offer something
unique but with a unified ultimate vision. One of these unique-nesses if you
like, is that members will have different skills and preferences of where they
like to effect change from within the team, and how. So basically, some are
good speakers, some are good listeners, some have a calming presence, some are
consistently reliable and responsible, some carry out the team’s decisions without question and interpret the aims perfectly with
regard to how the can legitimately and sustainably be manifested for everyone.
In other words, we can’t all be confident at speaking up, and in fact some of
us hold a far more valuable role just being a quiet but calming force of
reliability and innovation in a group.
SO – I’ve realised that my initial
ideas about a democratic verbal feedback platform (from which came THE
SWAGSATION) are flawed!! I could not set out to a new community and get up on a
pedastool and shout my personality and opinions to a new crowd, so why am I
suggesting that this be the template for action at The Swagsation? Stoopid me.
So what I’m doing now is trying to
smudge The Swagstation into a place for people to offer their help, opinions,
skills, encouragement etc… in whichever way they feel comfortable and confident
in. It could be through talking, singing, writing in the sand, photographing,
painting, making clothes, cooking, sitting and thinking, setting an example by
your daily behaviour, exercise, public icon worship, filmmaking, putting on one man plays, helping
other people do their stuff… whatever.
< Part of this idea came to me when I was at the V&A
yesterday at the
A World to Win. Posters of Protest and Revolution display, and I read about the Greenwich Mural Project in the 70s, and the See Red Women’s print workshops, both of which simply encourage people to voice their political opinions through open access, casual graphic design. Sound!!!>
A World to Win. Posters of Protest and Revolution display, and I read about the Greenwich Mural Project in the 70s, and the See Red Women’s print workshops, both of which simply encourage people to voice their political opinions through open access, casual graphic design. Sound!!!>
So I
am trying to ooze in loads of colour, and gooey shapes and texture and gradients
to soothe the soul. The look of the place needs to cushion anxieties about
being heard. It also needs to trigger playfulness, curiosity, a spirit of
adventure and ambition….
The imagery
here comes from an instinctive visual activity in a creative mood of
anticipation about good futures, and also the things we left behind in the
adventure and curiosity of childhood; all the colours you used to wear and daub
on sugar paper (and wish you still could every day, but in the adult world
people have serious faces).
These
visuals are less designed than my older stuff; I guess because I was trained in
Graphic Design I tend to rationalise every last pictoral and symbolic element
in relation to a vast history of visual and social culture.
This
stuff is far more natural and instinctive.
And so
it begins. Anti anxiety/pro adventure creation!
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